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responsible instructor: P. Baranyi, professor

This study aims to explore the underlying factors contributing to the notable enhancement of user effectiveness within 3D virtual reality applications. 


Virtual Navigation and Human Spatial Ability

Who navigates better in VR: those with better or lower spatial skills?

Presence - The Fundamental Experience of Virtual Reality

Explore the background of presence, its interaction with technological and human factors, and its impact on task performance in virtual environments.

VR Advertising and Human Memory

How do different types of advertising presented in VR compare to those viewed in a 2D browser? What do people remember better?

Placing Supplementary Information in VR

While 3D space offers the possibility to display more additional information, the key question is: can this supplementary information truly be useful and remembered?



Berki, B. “Does Effective Use of MaxWhere VR Relate to the Individual Spatial memory and Mental Rotation Skills?”: Acta Polytechnica Hungarica 16.6 (2019): Special Issue on Cognitive Infocommunications, 41–53. old.

Berki, B. “Humán kognitı́v jellemzők szerepe a virtuális terek használata során”. Networkshop 2019. HUNGARNET Egyesület, 2019. dec., 1–6. old. doi: 10.31915/nws.2019.1

Berki, B. “Experiencing the Sense of Presence within an Educational Desktop Virtual Reality”. Acta Polytechnica Hungarica 17.2 (2020), 255–265. old. doi:10.12700/aph.17.2.2020.2.14.

Berki, B. “2D Advertising in 3D Virtual Spaces”. Acta Polytechnica Hungarica 15.3 (2018), 175–190. old. doi: 10.12700/APH.15.3.2018.3.10.

Berki, B. “Információkiemelés virtuális térben és böngészőben”. Tavaszi Szél - Spring Wind 2019 : Tanulmánykötet II. Szerk. E. Bihari, D. Molnár és K. Szikszai-Németh. Doktoranduszok Országos Szövetsége, 2020, 489–495. old.

Berki, B. “Desktop VR as a Virtual Workspace: a Cognitive Aspect”. Acta Polytechnica Hungarica 16.2 (2019)